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Serious Games And Edutainment Applications Volume II 2

 
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MessagePosté le: Jeu 6 Juil - 12:17 (2017)    Sujet du message: Serious Games And Edutainment Applications Volume II 2 Répondre en citant


Serious Games and Edutainment Applications: Volume II: 2
by Minhua Ma
rating: ( reviews)


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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field.
Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as  serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing  developers and designers  regarding games for training and education.



This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.



Details:
rank:
price: $209.92
bound: 702 pages
publisher: Springer; 1st ed. 2017 edition (March 3, 2017)
lang: English
asin: B06XF33NB7
isbn:
weight:
filesize: 8911 KB



Serious Games and Edutainment Applications: Volume II: 2 Minhua Ma
Serious Games and Edutainment Applications: Volume II: 2 format eReader thepiratebay text online





Please enter the message>a genont:InformationResource, genont:ContentTypeGenericResource ; schema:about > ; # Serious games and edutainment applicationsYour Web browser is not enabled for JavaScriptTo date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapiesPromoting Healthy Adolescent Lifestyles Through Serious Games: Enacting a Multidisciplinary Approach Dunwell, Ian (et al.) Pages 323-348 Preview Buy Chapter $29.95 In an information ocean, the challenge is to find meaningful patterns around which we can weave plausible narrativesFree sample 2 UAH6,720.54 UAH4,704.38 Buy With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this fieldAcademics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuableThis conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDaysFind more libraries Librarian? Claim your library to Serious games and edutainment applicationsFor full functionality of this site it is necessary to enable JavaScriptVolume II schema:dateModified "2017-07-03" ; void:inDataset > ;SiteMap

(et al.) Pages 457-483 Preview Buy Chapter $29.95 Penichet October 10, 2013 2 UAH2,618.96 UAH1,833.27 The interaction between a user and a device forms the foundation of todays application designMSupportFree Download What U wantConfirm this request You may have already requested this itemThe papers were organized in topical sections named: games for health; games for learning; games for other purposes; game design and development; and poster and demo papersHiroshi ISHII, Muriel RThe papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibitsfile hosting chart idea box FAQ about blog privacy dmca logos contacts privacy dmca 2 UAH1,379.03 UAH965.32 Pre-ordered Serious Games: First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings Stefan Gbel May 27, 2015 2 UAH1,261.64 UAH883.15 This book constitutes the proceedings of the First Joint International Conference on Serious Games, JCSG 2015, held in Huddersfield, UK, in June 2015Serious Games and Edutainment Applications: Volume II: 2 Torrent Download with keygen, crack, serial, dvdrip, hdrip, 720p, 2013, 2015, 2016 {related-words} Reviews Related eBooks Fluorinated Polymers Volume 2 Applications Fluorinated Polymers: Volume 2: Applications (Polymer Chemistry Series) by Bruno Ameduri and Hideo Sawada English 2016 ISBN: 1782629165 396 pages PDF 16 MBAdrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies2 UAH2,934.44 UAH2,054.11 Pre-ordered Serious Games Development and Applications: Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012, Proceedings Minhua Ma September 18, 2012 2 UAH1,173.60 UAH821.52 This book constitutes the refereed proceedings of the 3rd International Conference on Serious Games Development and Applications, SGDA 2012, held in Bremen, Germany in September 2012Menelas Chapter Pages 433-454 Using Serious Games to Establish a Dialogue Between Designers and Citizens in Participatory Design Danilo Di Mascio, Ruth Dalton previous Page is not a valid page numbereBooks Non-Homogeneous Boundary Value Problems and Applications Volume II Jacques Louis Lions, Enrico Magenes, PAdditional sections of categories Tag Cloud Recent Trends Tag records Kadenze Reinventing The Piano Session 4, Empirical Labs, Rf And Microwave Microelectronics Packaging Ii, Fractures Of The Facial Skeleton, Solid Edge St8 Se Mp 12, Solid Edge St9 Mp, Military History, Chess Book, Chessbase Magazine Extra, Uploaded.net Top 10 E-Book TV Life - 2 July 2017 TV Life - 2 July 2017 English 40 pages True PDF 13 MB Luz y Tinta - Mayo 2017 Luz y Tinta - Mayo 2017 Spanish True PDF 98 pages 49 MB l'Espresso N.27 - 2 Luglio 2017 l'Espresso N.27 - 2 Luglio 2017 Italian 112 pages True PDF 57 MB History of War Germany No 3 - Mai - Juni 2017 History of War Germany No 3 - Mai - Juni 2017 German 100 pages True PDF Top 10 Soft StudioLinkedVST Soul Trilogy Collection KONTAKT MAC 170703 StudioLinkedVST Soul Trilogy Collection KONTAKT MAC 170703 StudioLinkedVST My Currency Pro - Converter v5.0.1 [Paid] My Currency Pro - Converter v5.0.1 [Paid] 8.9 MB My Currency Pro is a Scania Multi 12.2016 Multilingual Scania Multi 12.2016 Multilingual Scania Multi 12.2016 Multilingual 10.77 iGlasses 3.4.5 MacOSX 170703 iGlasses 3.4.5 MacOSX 170703 iGlasses 3.4.5 MacOSX 12.9MB iGlasses - the Top 10 Graphics Glitch Movie Trailer - Project for After Effects (VideoHive) Glitch Movie Trailer - Project for After Effects (VideoHive) CS5, CS6, CC Tablet Mockup Template Tablet Mockup Template PSD files 300 dpi 31 Mb T-Shirt Mock-up 5265206 T-Shirt Mock-up 5265206 PSD files 300 dpi 338 Mb Product Box Mockup1 Product Box Mockup1 PSD files 300 dpi 36 Mb 07f867cfac


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